Report on Next Generation Connectivity

The Berkman Center for Internet and Society at Harvard University has published its final report on “Next Generation Connectivity – A review of broadband Internet transitions and policy from around the world“. Follow the link to find the report in pdf-files. Read here the report description: “On July 14, 2009, the Federal Communications Commission (FCC) […]

FCC Workshop on Innovation, Investment, and the Open Internet

The U.S. Federal Communications Commission (FCC) organized on the 13th of  February a workshop on the topic “Innovation, Investment and the Open Internet”. The organizers put the focus on technological, economical and judicial aspects of the internet, especially on investment and job creation. The issues were approached from different perspectives, such as innovators and entrepreneurs, investors, […]

17 Rules for Mobile Social Networks

The European Network and Information Security Agency (Enisa) recently published a report on mobile social media. The paper includes an examination of the chances and dangers of mobile social networking as well as recommendations for a safer use of this technology. It focuses for instance identity-stealing, loss of sensible data, and risks for reputation. To […]

Reflections on Cyber-Culture and Information Societies

The documentary we watched last Wednesday gave an broad overview of the debate on cyber-culture and information societies. Different academic discourses problematized the impact of new information technology on society and culture, respectively: cybernetics, cultural studies and philosophy. During the film and the following discussion some interesting aspects of the issue were highlighted. I want to […]

What People Think about New Technologies

PBS.org, a website focusing developments of the contemporary “digital age”, collected the personal experiences of various people with new technologies – in form of short Videoclips. Among the interviewees are prominent individuals like Patrick Stewart (talking for instance about Twitter and Video Games). The clips give interesting insights in the evaluation and usage of media […]